Thursday, August 8, 2013

#3 1943


The weapon upgrades are pretty awesome

Title: 1943
Year: 1988
Developer: Capcom
Publisher: Capcom
Genre: Shoot em up

Like I said last time. Im bad at shmups but I love them. 1943  is Capcoms sequel to 1942, and as far as i care, improves the game in every way.Though it is fair to say that 1942 wasnt developed by Capcom, but luckily this time around they ported the game to the Nintendo themselves.

The game opening tells of the battle being fought between you allies and the enemy. The enemy bombed your fleet, and now you must go out to destroy the enemys main ship, the Totaku. Its a nice addition I think, by actually putting the story directly into the game, and having named bosses this time.

The first thing you notice when you take off, is man this game looks awesome! The sprites are nicely detailed, and all the planes animations are pretty smooth. Your plane banks left and right when you move around, rockets spin, enemies are flying in from every direction. Its also added in  my favorite feature, multiple weapon upgrades. Youve got your standard machine gun, a 4 shot spread machine gun, what i think is some sort of spread shot flak cannon, and a heavy machine gun. Im pretty sure each weapon upgrade  has two levels to them. for instance, my main weapon choice was the flak gun. It fires a spread shot that looks like bubbles, is very short ranged, not very strong, but has the ability of defending against all bullets. Its second level has a farther range and kicks on your 2 shot machine gun.

The game really differs from the first in a lot of ways too. Gone is the one hit kill and 3 lives. Instead you have a constantly depleating energy, letting you take damage until it hits zero, and your special weapons have a time limit. There are secret items to refill them, as well as a hidden upgrade item. Finding the upgrade lets you add an additional point to either your offense, defence, energy level, special weapon time limit, and special weapon (power i assume?)

What I really liked in this game was the audio as a whole. The music was really nice and had that capcom feel (for some reason it reminded me of Mega Man) the music changes when you get below 20 energy points, and while you tend fo hear it a bit too often, it gives you a real feel of imminent death. The explosions and firing sfx are way better than before (forgot to mention too, but no morr 3 shot limit!) 

The game goes through 16 stages of sea and air battles,  the sea battles are the toughest. At any point you might have a dozen or more guns pointed at you from every direction, and this time, they do fire up the screen, so no more trying to run past the planes to avoid getting shot at. The bosses range from massive gunner planes, to battle ships and aircraft carriers. They arent exactly hard, but i wont lie and say its a cake walk. I died plenty of times trying to take down some of the later battle ships.


Yes! We win...or do we?

Yep, thats right, the first 16 are just a trap, 8 more stages left!

After stage 16 you find out that it was just a trap. The game starts back at level 1 (stage 17) there are more enemys this time i think, and the next 6 stages are the same as the first 6. Stage 23 has you go into a huge air battle, where you have to fight off the Ayako 1, 2 and 3 in succession. By now you should have plenty of practice blasting these big guys out of the air. After, stage 24 starts, but doesnt say anything in the begining like the first. This stage is all against the ships, fighting against every ship boss in thr game. This level is tough, and Capcom gives out lots of power ups and the like to get you through the level. By the time you face off against the Totaku, youll pretty much be out of special weapons amd energy, this level was awesome, but so tough for me. 



The end is a little cheesy, but its nice having an end to the game.

This was a long game but man was it fun. Every time I died i started right back up, over and over to the very end. I really hope all these NES shmups make me better at them. I know my review/overview of these games are long, but Im not a writer at all. So apologies for my long winded posts. Theyll make more sense as i gain experience.

Rating: B
Difficulty: 5/10
Completion Time: 3-4hours


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